
King Black Dragon
Wiki ↗Levels
Melee def
Magic def
Ranged def
Max hit
= 10.0M to spend, ignoring your bank
Loadout
Your bank can't produce a valid loadout (you need at least a weapon you can equip). Buy a starter weapon first.
Results
Hybrid armour
For multi-style bosses. Pick the styles you'll use and how many gear slots you're willing to switch — fewer switches share more armour (easier to play), more switches push each style toward its best gear. The weapon always switches.
Connect your bank (sync from the plugin) to build a hybrid setup from your gear.
Boss mechanics
2 missing
- Dragonfire protectionBring a Super antifire (4) to free the shield slot, or equip a Dragonfire shield/ward with a regular antifire.
- Use Protect from MagicMitigates KBD's elemental breaths (ice/lightning/shock/poison) which deal ~50 unprayed. Stays on the entire fight; KBD's auto melee/dragonfire is already handled by antifire.
- FoodSharks/Manta rays are plenty. ~10 should cover a trip.
- Wilderness fightKBD's lair is deep wilderness — vulnerable to PKers. Don't bring more than you're willing to lose.
Recommended spec weapons
Special-attack weapons that pay off on this fight. Click to learn the spec mechanics.
Dragon warhammer50% specSmash · Defence dropDWH at the start of the trip — KBD has 70 base Defence; one successful spec drops it 30%, opening kills to your main weapon.
Bandos godsword50% specWarstrike · Defence dropAlternative to DWH if you don't own one; BGS drains defence by damage dealt.