
The Nightmare
Wiki ↗CB814HP2400Size5
Levels
150Def
150Magic
Melee def
120Stab
180Slash
40Crush
Magic def
600Magic
Ranged def
600Light
600Std
600Heavy
Max hit
50/60 (Melee)
Budget
= 10.0M to spend, ignoring your bank
Loadout
Your bank can't produce a valid loadout (you need at least a weapon you can equip). Buy a starter weapon first.
Results
—
DPS vs The Nightmare
Hybrid armour
For multi-style bosses. Pick the styles you'll use and how many gear slots you're willing to switch — fewer switches share more armour (easier to play), more switches push each style toward its best gear. The weapon always switches.
Styles
Connect your bank (sync from the plugin) to build a hybrid setup from your gear.
Boss mechanics
1 missing
Have it Missing Info
- Kill all 4 Husks immediately when they spawnThe Nightmare charges 4 Husks (one per cardinal direction). If you don't kill them all before she reclaims them, she heals ~50 HP per Husk. They have low HP — kill them fast.
- Switch pray Magic ↔ Ranged on her attack animationsThe Nightmare alternates between magic and ranged attacks. A wrong prayer lets through 60+ damage per hit.
- Spores: click the correct flower colourShe periodically spawns glowing flowers (spores). Clicking the wrong colour damages you; the correct colour boosts you. Match the colour shown in the visual effect.
- Brews + super restores16–20 Saradomin brews + 6 Super restores for a typical kill.