OSRS Boss Helper
Zulrah

Zulrah(Serpentine)

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CB725HP500Size5weak tofire+50%

Levels

300Def
300Magic

Melee def

0Stab
0Slash
0Crush

Magic def

-45Magic

Ranged def

50Light
50Std
50Heavy

Max hit

41
Budget

= 10.0M to spend, ignoring your bank

Loadout

Your bank can't produce a valid loadout (you need at least a weapon you can equip). Buy a starter weapon first.

Results

DPS vs Zulrah

Hybrid armour

For multi-style bosses. Pick the styles you'll use and how many gear slots you're willing to switch — fewer switches share more armour (easier to play), more switches push each style toward its best gear. The weapon always switches.

Styles

Connect your bank (sync from the plugin) to build a hybrid setup from your gear.

Boss mechanics

4 missing
Have it Missing Info
  • Anti-venom or Serpentine helm
    Bring Anti-venom+ (4) or wear a charged Serpentine helm. Without venom prevention, you'll bleed out fast.
  • Bring both Magic and Ranged gear
    Zulrah cycles through 4 forms in a fixed rotation per spawn. Green/blue (magic) → swap to Ranged. Red (ranged) → swap to Magic. Carry both gear sets in your inventory and switch.
  • Prayer flick the matching protection
    Pray Magic vs Green/Red forms (which attack with magic) and Ranged vs Blue form (which attacks with ranged). Tank zero damage if flicked correctly.
  • Food + brews
    Bring 6-8 Sara brews + 6-8 Karambwans + Super restores.
  • Prayer restoration
    Bring Super restores (4) — they double as Sara-brew stat restorers.
  • Venom protection
    Bring an Anti-venom+ (4), or wear a charged Serpentine/Tanzanite/Magma helm to free your inventory slot.

Recommended spec weapons

Special-attack weapons that pay off on this fight. Click to learn the spec mechanics.

  • Voidwaker
    Voidwaker
    50% spec
    Disrupt · DPS spike

    Voidwaker spec hits guaranteed magic damage 50–150% of melee max — great for blocking the rotation when you're caught in melee distance.

  • Saradomin godsword
    Saradomin godsword
    50% spec
    Healing Blade · Heal

    SGS spec to heal during long Zulrah trips without using food.